mark_asphodel: Sage King Leaf (Default)
[personal profile] mark_asphodel
Um...

Okay. Yesterday, after recruiting Julia, I was about to send her off to Velthomer to collect the Naga tome while everyone else started luring out Dark Lords. I wanted to see how Arthur'n'Tinny would do, I wanted to see how Ares would work against them when not dead, I wanted to see if Patty could get another kill in, and I wanted to make use of Awareness!Del and Nanna one more time. But since I was faced with yet another lull in the action, I decided to go through everyone's stats to record them for comparison purposes.

Welp. While transcribing Ced's results, I accidentally "defrosted" a save state from this playthrough's Chapter 3. One moment I was looking at Ced, the next I was looking at a Lvl 17 Briggid in Agusty Castle. I don't use save states on this emulator for Mac 'cause they are notoriously unreliable, and here I'd managed it by accident at the worst possible time.

So, yeah. Everything I've done in this PT and two others since August is gone. I think the worst part is losing the stats on the Gen 2 kiddies after working so damn hard at it. I've already restarted a new game file to make up progress in the other breeding experiments, but dammit I hate losing data.

In summary, though...

The opening phases (Edda and Dozel) of the Final chapter are pretty easy if you have a well-rounded team and a few Res tanks (Ares and Seliph with their holy weapons do nicely). Everybody did great there, and then it was time to split up and have some units deal with the Beige Ritter while the rest went north toward Freege.


I had a lot of fun with Sharlow and the 'Zerk staff. A lot of fun. Many of the enemy stave users had low RES compared to his capped MCG and so he was able to make them put their allies to sleep. Fun times. With a good competent Patty capable of raising more dosh to fix the thing at 30K a pop, he used it four times total. Not bad. I liked Sharlow. Laylea had to be kept off the front lines but was great for endless refreshes of Restore and Libro. She got to about Lvl 22.

Lex!Tiltyu kids kind of served their main purpose mid-game when no one else had promoted, especially Arthur. That MCG stat was just so bad that he couldn't do what I needed him to against Hilde or the Weiss Ritter. He did make a damn good chokepoint wall against Hilda's army of barons. As for Tinny, sometimes Continue activated... and sometimes it didn't. One crit often wasn't enough.

Holyn!Patty is love. Holyn!Faval started having accuracy issues against the Beige Ritter, though. Maybe it's just Faval sucking.

Finn!Lester performed respectably against the Beige Ritter (took out Andrei after Patty roughed him up) and was generally a big help right up to when Ishtar and Friends showed up. One big plus was he almost never actually got hit by anything. Finn!Lana was the magical equivalent of a glass cannon with 27 MCG and a mere 8 RES, five points down from a Lvl 30 Midayle!Lana last time (who had 21 MCG, btw).

Alec!Raquiekids were all right. Del didn't kill a lot on the final chapter, but he wasn't dying all over the place either. Nanna was pretty useful but hampered by low RES and low MCG. Like Lex!kids, she peaked earlier on in the game.

Jamke!Ayratwins did well in combat but were held back by lack of horsies, especially apparent this time because Arthur and Leif got mounts so early. Hell, even Shanan didn't hit Lvl 30.

Lewyn!Furykids were the usual. Ced was my main man for Sleep and Silence stave abuse. I tried to hold back on the Forseti abuse this time but the staves were invaluable.

Ares made a good RES tank but he just can't take that many hits. -_-

Seliph kind of struggled until Tyrfing time.

Altena did almost nothing the final chapter once the assault on Edda was done. Leif was a million times more useful than his sister (Tornado! Arrows! Rescue Staff! Weapon Triangle mastery!)

Finn was more useful than I expected against the Dozel and Jungby knights because of that 25 STR, while Oifaye was mostly relegated to supporting Fee. Basically after Ch 7 I allocate a Horseslayer to Finn and leave an Armor Cutter on Oifaye and they both can generally kill stuff through the capture of Freege. I've never gotten Oifaye past Lvl 23 even with trying to use him, whereas Finn is usually riding an overkill level lead thanks to Gen 1 favoritism and they end up being about the same.

No, I didn't use Hannibal this time, either.


So... on to the next round, I guess.

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