More About Zelda: Skyward Sword
Nov. 25th, 2011 12:03 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
My most excellent spouse said last night that one of the reasons he loves the Zelda series is because it sends the message that humanity is fucked.
He was quite serious; the opening sequence to The Wind Waker makes that one perfectly clear. The people waited in vain for a hero who did not come. Sucks to be them. No matter what a particular incarnation of Link and Zelda manage to do, at some point the forces governing the universe call a reboot and they and all the planet go through the wringer once more, with feeling.
This is also part of what draws me to Kaga-era Fire Emblem; the first five games act as installments in one long planet-wide struggle, and the ones that come chronologically last (FE2 and FE3) both end with the promise that at some later date, things are going straight back to hell. Every victory of humans over The Bad Stuff is a temporary reprieve, not because God is a bastard but because humans are so damned good at initiating their own destruction. (I'd love to know how the ending to Tear Ring Saga goes!)
Anyway, I could forgive a lot of FE13 (even her-- maybe) if the "turbulent era" of its setting is actually some kind of post-apocalyptic world where the shiny heroes of old didn't come at all or actually failed. That would be a nice change of pace.
He was quite serious; the opening sequence to The Wind Waker makes that one perfectly clear. The people waited in vain for a hero who did not come. Sucks to be them. No matter what a particular incarnation of Link and Zelda manage to do, at some point the forces governing the universe call a reboot and they and all the planet go through the wringer once more, with feeling.
This is also part of what draws me to Kaga-era Fire Emblem; the first five games act as installments in one long planet-wide struggle, and the ones that come chronologically last (FE2 and FE3) both end with the promise that at some later date, things are going straight back to hell. Every victory of humans over The Bad Stuff is a temporary reprieve, not because God is a bastard but because humans are so damned good at initiating their own destruction. (I'd love to know how the ending to Tear Ring Saga goes!)
Anyway, I could forgive a lot of FE13 (even her-- maybe) if the "turbulent era" of its setting is actually some kind of post-apocalyptic world where the shiny heroes of old didn't come at all or actually failed. That would be a nice change of pace.
no subject
Date: 2011-11-25 05:27 pm (UTC)no subject
Date: 2011-11-25 11:04 pm (UTC)*There was Zephiel in FE6, but his ideals were not presented as inherently sympathetic within the presentation. The idea was raised, and then softly patted on the head until it sat down.
Maybe it's a sign of the times. I have a feeling it has a great deal to do with FE becoming mainstream.
Would you like hipster cred with that?
(Forgive the edit(s). I had this halfway written up on my phone at work, and then I didn't want to finish it on said phone. And then my syntax ate itself or something. I am not totally sure how I wrote up something so incredibly word salad-y.)
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Date: 2011-11-26 04:03 am (UTC)Mmm, I think it also had a lot to do with Kaga not being around for anything after FE5. He had a particular vision, and he left and took that vision, interconnected world and all, to TRS, and suddenly we're in GBA land and things are just... different.
no subject
Date: 2011-11-26 05:22 am (UTC)I think, given Zephiel in FE6, Nintendo had a certain amount of faithfulness to what Kaga had made. It is never the same as the creator itself, of course.
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Date: 2011-11-26 02:55 am (UTC)That FE13 theory would be an interesting way to go. I mean, I'm not really one for making things dark for the sake of making them dark, but I'd like to see changes in the FE formula as much as anybody.
I still think FE13-land is somehow Archanea, though >>no subject
Date: 2011-11-26 04:00 am (UTC)A lot of the in-game references in the last couple of games, or at least the "major" console games, lock them in as interconnected. Wind Waker was pretty explicit about its world being the future of OoT's Hyrule, from what I remember. And Skyward Sword already seems to be hinting at something much larger in scope that a self-contained story. It's telegraphing that, whatever legends Link and the other humans know, they're incomplete and possibly wrong.
I still think FE13-land is somehow Archanea, though
I'm holding out hope for future!Valencia, myself. A tiny bit of hope, but hope nonetheless.
no subject
Date: 2011-11-26 08:50 am (UTC)More Valencia would be lovely, though *^*