![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
All right.
FE4's Chapter 9 isn't my favorite but it's not terrible the way that 2, 4, and 7 are terrible. The action goes very smoothly in a counter-clockwise direction and if you have staff users to Warp and Return then defending all of your castles is a piece of cake. The main delay comes from harvesting all the money from the villages and that's only slow if you want Patty collecting all the money and dumping it on poor Corple/Sharlow one bag at a time. If you let Fee and Altena grab all the cash and the Barrier Ring, it'd be less troublesome.
Highlights:
Sharlow used the Berserk Staff to make a Dragon Knight attack his comrades. Cute trick but damn that thing is expensive to repair.
Lex!Arthur FINALLY gained a point of magic in a normal level-up... at Level 27. He was the first Gen 2 character to hit Level 30, as a whole squad of Dragon Knights decided to suicide on him rather than deal with Altena. That said, he can't do magic for shit unless he's below half HP and Ambush/Wrath activates. Lex!Tinny is substantially the same as Finn!Tinny, with a respectable 19 MCG but a whopping 61 HP (as opposed to 54). She gets Continue on promotion, which substantially helps with the decision to make Lex their father and give Arthur the Pursuit Ring.
Master Knight!Leif took out Travant with a silver arrow. Revenge was sweet. Finn got in a hit on Travant, too, as he turned out pretty good in this file. He definitely proved useful in dealing with that whole Three-Headed Dragon Attack.
Oifaye and Fee made a very cute and highly useful anti-dragon defense couple.
I think Larcei got about eight level-ups in this chapter. She was the dragon knights' favorite target but thanks to the Prayer Sword and support from Shanan she kicked some real ass.
Ulster and Delmud still haven't promoted. Neither sucks, but they weren't my go-to guys. Ulster also utterly failed to capture Julia's heart before her abduction, so he's SOL. Ulster's magnificent skillset does help him immensely (ditto for Larcei).
Alec!Nanna is basically the same Paladin Tank Girl as Dew!Nanna except with marginally less HP and substantially worse LCK. Crappy 6 MCG either way. She and Leif got hitched this chapter and I wasn't even trying.
Lana's so terrifying now enemies won't even bother. An entire squadron of dragon knights looked at her, said "Nope," then gave up on the whole "capture Kapathogia" thing and flew off elsewhere. That capped MCG is something, man... and she caps out so EARLY thanks to that 5-pt bonus. Last time around Lana was six points shy of the cap at Lvl 30 and I still thought she was pretty damn amazing. Even Ced can't match her offensive power going into Chapter 10 this time around.
Ced's still good, though. He has four more levels to go. He took care of Arion for me, and honestly nobody else could (Lana was too far away to even make the attempt).
Holyn!Faval is really something and Holyn!Patty is Lvl 11.56. The whole Jungby clan is making me happy this time around because Lester really shone in this chapter.
Midayle!Lester @ LVL 21.4
HP 48
STR 16
MCG 7
SKL 18
SPD 17
LCK 17
DEF 14
RES 5
STR 21
MCG 7
SKL 20
SPD 14
LCK 28
DEF 20
RES 5
Like I said, there's one obvious problem here and a Speed Ring can fix that right up. What the stats don't reflect is that this time around I am not constantly resetting the damn game on Lester's account (or Delmud's account). I think Lester died on me exactly once in the last two chapters, and that was because I was testing out who and what could take a hit from Travant and survive (Faval worked nicely). I suspect Lester and Patty are going to get married in this chapter, but since Shanan is already taken I think I can deal with that outcome. :/
FE4's Chapter 9 isn't my favorite but it's not terrible the way that 2, 4, and 7 are terrible. The action goes very smoothly in a counter-clockwise direction and if you have staff users to Warp and Return then defending all of your castles is a piece of cake. The main delay comes from harvesting all the money from the villages and that's only slow if you want Patty collecting all the money and dumping it on poor Corple/Sharlow one bag at a time. If you let Fee and Altena grab all the cash and the Barrier Ring, it'd be less troublesome.
Highlights:
Sharlow used the Berserk Staff to make a Dragon Knight attack his comrades. Cute trick but damn that thing is expensive to repair.
Lex!Arthur FINALLY gained a point of magic in a normal level-up... at Level 27. He was the first Gen 2 character to hit Level 30, as a whole squad of Dragon Knights decided to suicide on him rather than deal with Altena. That said, he can't do magic for shit unless he's below half HP and Ambush/Wrath activates. Lex!Tinny is substantially the same as Finn!Tinny, with a respectable 19 MCG but a whopping 61 HP (as opposed to 54). She gets Continue on promotion, which substantially helps with the decision to make Lex their father and give Arthur the Pursuit Ring.
Master Knight!Leif took out Travant with a silver arrow. Revenge was sweet. Finn got in a hit on Travant, too, as he turned out pretty good in this file. He definitely proved useful in dealing with that whole Three-Headed Dragon Attack.
Oifaye and Fee made a very cute and highly useful anti-dragon defense couple.
I think Larcei got about eight level-ups in this chapter. She was the dragon knights' favorite target but thanks to the Prayer Sword and support from Shanan she kicked some real ass.
Ulster and Delmud still haven't promoted. Neither sucks, but they weren't my go-to guys. Ulster also utterly failed to capture Julia's heart before her abduction, so he's SOL. Ulster's magnificent skillset does help him immensely (ditto for Larcei).
Alec!Nanna is basically the same Paladin Tank Girl as Dew!Nanna except with marginally less HP and substantially worse LCK. Crappy 6 MCG either way. She and Leif got hitched this chapter and I wasn't even trying.
Lana's so terrifying now enemies won't even bother. An entire squadron of dragon knights looked at her, said "Nope," then gave up on the whole "capture Kapathogia" thing and flew off elsewhere. That capped MCG is something, man... and she caps out so EARLY thanks to that 5-pt bonus. Last time around Lana was six points shy of the cap at Lvl 30 and I still thought she was pretty damn amazing. Even Ced can't match her offensive power going into Chapter 10 this time around.
Ced's still good, though. He has four more levels to go. He took care of Arion for me, and honestly nobody else could (Lana was too far away to even make the attempt).
Holyn!Faval is really something and Holyn!Patty is Lvl 11.56. The whole Jungby clan is making me happy this time around because Lester really shone in this chapter.
Midayle!Lester @ LVL 21.4
HP 48
STR 16
MCG 7
SKL 18
SPD 17
LCK 17
DEF 14
RES 5
Finn!Lester @ LVL 21.93
STR 21
MCG 7
SKL 20
SPD 14
LCK 28
DEF 20
RES 5
Like I said, there's one obvious problem here and a Speed Ring can fix that right up. What the stats don't reflect is that this time around I am not constantly resetting the damn game on Lester's account (or Delmud's account). I think Lester died on me exactly once in the last two chapters, and that was because I was testing out who and what could take a hit from Travant and survive (Faval worked nicely). I suspect Lester and Patty are going to get married in this chapter, but since Shanan is already taken I think I can deal with that outcome. :/
no subject
Date: 2013-11-30 02:59 pm (UTC)There is that. Finn also provides Nanna with a +5 SPD bonus in chapter 7, and those massive boosts are awfully helpful. Prayer is good, too, at least in my style of play, but Awareness on Nanna was extremely useful in Ch 10.
I seem to recall that a walkthrough I followed - possibly Eaichu's - toted berserking Arion as a worthy tactic of dealing with him.
Thought about that, but if it backfired I didn't want Sharlow within 10 spaces of any of Arion's gang.
Low MAG and no Pursuit doesn't make me especially eager to try it. I know there's the ring to make up for it, but you only get the precious one...
Well, Elite does help the kiddies train up fast so Tinny can get her precious Continue and Arthur gets a horsey. Having them be absolute tanks is a nice change from the usual frail mages. If they raised to promotion at normal speed, I'd say "Forget it," but they blossom so quickly that IMO it was worth the investment.
In gameplay, I was oddly disappointed by Holynval lacking any skills besides Pursuit.
He can shoot straight, though, which was NOT my experience with Jamke!Faval. And Jamke!Patty was completely useless in combat.
At least until their particular duties call. I wonder if Aideen would leave the convent for Fin? I don't really see the reverse happening; Lenster and Leaf and that whole bag of fish is pretty much Fin's life by this point, so...
If Aideen actually entered the convent as a cloistered nun/abbess I'd say that union is over. If she's just hanging out there doing good works, though... but you know, that dialogue between Finn and Lana makes clear that Aideen never even told her kiddies who there father even was, because Lana knows Finn on sight as "Leif's knight guy" but has no clue they're related. So yeah, doesn't look like either party has any investment in getting back together there.
And I'm sure the prospect of acknowledged as being the emperor's father-in-law is another reason for Finn to hightail it in the other direction. Doesn't sound like he'd find that appealing.Parked him on a mountain tile with Nukewind in the 2nd gen intro chapter and none of Johalva's troops would fool themselves into thinking they could get a piece of that.
Chapter 6, huh? LOL.