FE4: In Review
Sep. 1st, 2012 04:30 pmI think this has got to be the easiest Fire Emblem. Not the shortest, no. But... it's not that hard. The AI is dumb, the map design is not terribly clever, arena abuse is in your favor, supports are easy to abuse, super-crit weapons are free to "make," and you can save whenever you like. If you do everything "right" then some things are stupidly easy.
I mean, you get the boss-killing weapon at the end of the game. It has fifty uses. It can be repaired. By that point, you have about 13 enemies left to kill, and you might have as few as one. Do the math.
Anyway, let me say this before I go into detail:
Prayer/Wrath Arthur was totally worth it.
( Ratings and reflections )
So... guess I'd better get cracking on the next round of experiments. Or pop FE10 in the Wii. Whichever.
I mean, you get the boss-killing weapon at the end of the game. It has fifty uses. It can be repaired. By that point, you have about 13 enemies left to kill, and you might have as few as one. Do the math.
Anyway, let me say this before I go into detail:
Prayer/Wrath Arthur was totally worth it.
( Ratings and reflections )
So... guess I'd better get cracking on the next round of experiments. Or pop FE10 in the Wii. Whichever.