mark_asphodel: Sage King Leaf (Default)
[personal profile] mark_asphodel
No, it doesn't involve skanky herons. 

I don't think I've seen this pointed out... though I sure understand why it hasn't come up anywhere!  Originally I was going to reference it in my forthcoming Love & Marriage, Tellius-style post, regarding what's actually new and different in those games and what people just seem to assume is new and different.  Out of concern for tl;dr I'm deploying it here.  

I can see making a big deal over Ike because he's Not Royalty (though, as some of y'all on the f-list have pointed out, the son of one of Daein's Four Riders and the Medallion Lady is hardly an ordinary person) and that makes him a great ambassador to the American fanbase and so on.  And I get that it's easy to condense The Stereotypical Fire Emblem Plot into "prince (with blue hair) from small nation gets ass kicked by large empire and has to regain country and save various family members/love interests with the aid of lots of new friends and a magic sword and oh yeah, dragons," and FE9 isn't that and that makes it different and exciting and it breaks the mold.

Except that the setup for FE9 is this:

We have this happy little posse led by a charismatic figure who gets taken out of commission and must be avenged, and that loss hangs over the remainder of the game.  And instead of leadership of the troop passing to some other adult who theoretically knows what they're doing, the torch goes to the teenaged son of the troop leader (because this is Fire Emblem and that's how we roll).  The loss of his beloved parent serves as a catalyst that propels the boy from obscurity to his role as hero in a greater conflict that threatens to Destroy the World, and our hero manages not just to get his posse back together, but he ends up leading a large army of disparate elements, in true Fire Emblem-style.  And the main villain actually kind of sucks.

Nope.  That didn't happen by accident, any more than Soren using wind magic is something that Just Happened.  Is it the same story?  Of course not-- any more than FE6 really is just FE1 again or FE8 is only a reworking of FE2.  They're not.  But it's almost funny to see what gets dredged up and repurposed. 

Like this.  Thanks, Ammie... what is seen cannot be unseen.

And based on the relative sales of the various games, apparently Japanese fans would much rather have blue-haired princes and dragons than this mercenary/militia troop shenanigans.  :/

What's left to plunder and repurpose for FE14, I wonder?  Are they going to re-work FE7 this time around?

Some little details lost in translation

Date: 2012-09-22 12:45 am (UTC)
From: [personal profile] knmc
After following for a while you manage to catch some interest about some comment but being short.

FE5 WAS NEVER A FAILURE EVEN BY NINTENDO STANDARDS FOR THE FRANCHISE(Low, every game is successful, is at least outsold the original at 200.000 units sold) but FE5 was a 'download game'(ie for a Retailer purchase option, something very japanese thing) for the SNES and was pretty popular(the #2 in sales, only behind the relaunch of Mother 2(Earthbound)), and was so good that was give the honor of being the final official game for the SNES ever released and sell pretty well(1999 when the PS1 was the king), and manage six number figure(100.000+), that is something Radiant Dawn barely manage to do even with the second golden age of FE (who that game killed it),

But something sure... FE Tellius saga as a whole was a fucking failure as a whole and jeopardize the FE position as a whole(the FE1 remake was pretty bland mostly because the game was practically self-funded by Intelligent System, at least they have fund for FE3 Remake even if not for localization) that was very bad since the failure of FEN64(note the Kaga departure was more his own incompetence with 3D and fighting again no more no less... Miyamoto-Sama and later Pres.Iwata because he refuse help from EAD)

Some details i've manage to catch with some 'friends' from the japanese fandom

Re: Some little details lost in translation

Date: 2012-09-22 02:24 am (UTC)
amielleon: Shion and Nezumi from No. 6 (No. 6: Grit)
From: [personal profile] amielleon
Quite sorry if I'm wrong, but are you perhaps a robot of the processed pork variety?

Re: Some little details lost in translation

Date: 2012-09-22 02:52 am (UTC)
From: [personal profile] knmc
Mother 3 joke? sorry, i'm know from using caps for my screams(and my fiery personality,XD), my poor grammar is still my English as a Second language is pretty poor in writting, but good in everything else.

You're not for some yaoi fanfics?

Re: Some little details lost in translation

Date: 2012-09-22 04:43 am (UTC)
amielleon: Gif of a head spinning. (Head: Spinning)
From: [personal profile] amielleon
Oh, never mind. I just thought I recognized your writing style.

What's this about yaoi?

Re: Some little details lost in translation

Date: 2012-09-22 04:44 am (UTC)
amielleon: The three heroes of Tellius. (Default)
From: [personal profile] amielleon
ところで、母国語は日本語なの?

Re: Some little details lost in translation

Date: 2012-09-22 07:26 pm (UTC)
From: [personal profile] knmc
Umm, always the debate of Media Create vs Famitsu(I've famitsu and they report 100,000+, but media create 75,000, but both take away the Nintendo Power(japan) sales... ummm), but again the year was 1999, when the whole hype was with ps2 and again, the FE fans were pretty outside the franchise thanks to Unfullified promises(see FEN64 vaporware) and the whole Tooru Naru Vs Shozou Kaga(ie when Kaga was renounce, some data of IS was missing, and them Kaga anounce Emblem Saga aka Tear Ring, them the lawsuit happen, the first one was inclosuive(lost for nintendo) about trademark but a second one, ignored about Mismaganent, who found that Tear Ring was made with IS assets made Kaga to be out of Berwick to avoid legal issues), so for what happen, the game was pretty good for nintendo standards(was a Deluxe box because was a limited edition, that game is fucking hard to hunt, almost like Earthbound here in the americas)

Yes FE1DS was simple working with shoe-string budget and only with some support from international refund(was OK in USA... Killed by Piracy and lack of interest in Europe.... the one who translate it first... ouch) but give enough money for FE3DS who thanks to the Mary su.. My Unit generate Interest for the franchise in japan

The thing with Kaga as mention before was some mention made for Miyamoto for Nintendo power and Club Nintendo in 1998 Spaceworld about future N64 games(when Mother 3 was strugling, Paper Mario was in beta and FEN64 was in Development Hell too) about unify support for some 'special' N64 game of Nintendo for the N64DD(who was cancelled at the END)

In general i loved the new path the franchise have take, i would have like the 'FE Persona' who was the 'concept' of FE13(ie in 'future' or modern times and the time travel was to marth time) but the new way was pretty good, Tooru Nahru was finally serious with the franchise again

Re: Some little details lost in translation

Date: 2012-09-23 04:28 pm (UTC)
From: [personal profile] knmc
I Disagree, My Unit(I found critical of the concept at the start but then think better about it) was a pretty interesting concept, because Improve 'Inmersion' for a game whose strong is the very 'realistic' charactherization of his Ensemble, and when was a little poorly implemted in the FE3-DS, was pretty well Improved in FE13(As Co-Lord) and maybe if the rumors are true... The Next main Entry will be MU-Lord, that would be interesting and maybe help the sales in west somehow(Mass Effect was popular because that, YOU were the protagonist, Shepard was YOU).

The fire emblem on mars(the pun, of IS) was mostly doing a more futuristic aproach, for make the time travel to Akaenia, aka the old theory of multiple timeline(Nintendo have a lot for those one,XD)

and I like the MU concept, well implemented can give a new breath to the franchise i think was stagnant thanks to own IS fault(even with little International Support, IS have full creative control in Fire Emblem, nobody can ask to change their work, only suggest what to do, at the end they were of the Idea of the DLC, with Mixed result as always)

Re: Some little details lost in translation

Date: 2012-09-23 09:34 pm (UTC)
From: [personal profile] knmc
Ah the love of KAGA Work, with the exception of FE4 and a little FE5, the mostly of Kaga Emblem feel pretty... basic, even if they try to innovate with FE2(thanks to Shining Force, some Nintendo programmers, were fans of Phantasy Star and Shining Force), FE3 for being a game that the main team(FE2 was made by the Beta Team, the same who latter help with Prince Sable and latter Super Metroid) have like 3 years to make was pretty lackluster, even Mother 2 fell like super mother unlike FE3 as Siper Fire Emblem

The Laguz were pretty Interesting Concept and were given pro and cons in the original game... but were use as game breaker in the second, The MU... don't doubt the power of those, looks figure of Persona, Mass Effect and even Fucking Elder Scrols, the most slow game ever.

Date: 2012-09-22 02:23 am (UTC)
amielleon: The three heroes of Tellius. (Default)
From: [personal profile] amielleon
Those elements are the same, but I'd actually say that Ike's quest (in relation to his father) "reads" a bit more like Eliwood's than Leaf's. Leaf may be finishing his father's business or avenging him or whatever, but his drive to do so was fed to him by someone else blabbing history at him all the time. In relation to revenge, Leaf is all about the bigger picture and staying alive. For Ike and Eliwood, their fathers were thoroughly personal elements.

Leaf may have led a more ragtag existence in his game, but his destiny as prince has led his entire life along. It's quite a different vibe from Ike's position, even after you consider what he's "inherited". Leaf's inheritance gains him his allies and enemies. Ike's really doesn't.

(Unrelatedly, I also think FE9 rolls with FE7's "dragons are people too!" vibe rather than the "dragons are gods!" thing. I suspect FE9 has a small devoted cult partly because it's easy to love FE9 after FE7. I'd say that of the games released here, those two are the most similar.)

Date: 2012-09-22 05:09 am (UTC)
amielleon: The three heroes of Tellius. (Default)
From: [personal profile] amielleon
Oh, Evayle. Indeed.

I should really attempt to play Thracia again.

Date: 2012-09-23 03:16 pm (UTC)
samuraiter: (Default)
From: [personal profile] samuraiter
I still say Nintendo cribbed Tellius from the fourth Arc the Lad game, but that's me. They could do a lot worse than borrowing from FE5, though.

Date: 2012-09-24 04:15 am (UTC)
From: [personal profile] knmc
Ummm Interesting about FF influece, those are pretty null until FE13(The overstyled style is pretty similar to Nomura and more recent Square side of Square-Enix) but still FE influence always come from Dragon Quest(Shozou Kaga envision Fire Emblem as Nintendo Own Dragon Quest and some plot line were pretty similar) and Phantasy Star(Tooru Nahru and Tetsuya Takahasi were fans of that franchise, heck they play it in their office in the same Nintendo), both take cross-polizitation( Multiple Characther for the Sequel, The generation system, first in Phantasy Star, Popularize with Dragon Quest V and them 'perfectioned' by Fire Emblem Seisen no Keifu) and some 'legacy element'.

Heck some japanese comment with humor that when Nintendo make his partnership with Camelot(Shining Force) they think that Camelot will make his version of Fire Emblem(and some rumors are now with Tecmo-Koei Making a Nintendo Musou with FE characthers as the Starts=

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