OK.
As we said last time, FE4's Gen 2 has four primary ways of establishing characterization:
1) Plot relevance-- cut scenes, recruitment dialogue
2) Family conversations
3) Lovers' conversations
4) Boss battle dialogue
Got it?
On to the Gen 2 chicks. They're a bit different from the dudes.
#1: The Mini-Me effect. Girls tend to be knock-offs of their mothers or otherwise derived from them in ways not true of the boys. If I had to pick a Gen2 male most like his mother, it would likely be Ced or Leif, followed by Faval.
#2: Massive gender imbalance in the playable cast means that the girls often have multiple predestined love options and we thus can see them in more than one situation across multiple PTs.
#3: The girls seem far less likely to have boss battle dialogue than do the boys, with Tinny being the major exception. Overall, the girls tend to let their brothers carry the war banner for them, which makes them less defined in terms of the actual conflict raging around them.
( Cuuuuut. )
As we said last time, FE4's Gen 2 has four primary ways of establishing characterization:
1) Plot relevance-- cut scenes, recruitment dialogue
2) Family conversations
3) Lovers' conversations
4) Boss battle dialogue
Got it?
On to the Gen 2 chicks. They're a bit different from the dudes.
#1: The Mini-Me effect. Girls tend to be knock-offs of their mothers or otherwise derived from them in ways not true of the boys. If I had to pick a Gen2 male most like his mother, it would likely be Ced or Leif, followed by Faval.
#2: Massive gender imbalance in the playable cast means that the girls often have multiple predestined love options and we thus can see them in more than one situation across multiple PTs.
#3: The girls seem far less likely to have boss battle dialogue than do the boys, with Tinny being the major exception. Overall, the girls tend to let their brothers carry the war banner for them, which makes them less defined in terms of the actual conflict raging around them.
( Cuuuuut. )